multiply.cards Recommended for all students
For teachers

Times tables your class will actually want to practise.

Multiply.Cards turns multiplication into a game pupils look forward to — and it's free to try, with no pupil data to set up.

No card needed · Works on any tablet, laptop or whiteboard

See it in action

A quick tour of a lesson with Multiply.Cards

Why teachers stick with it

Practice that feels like play, not drilling.

01

Pupils enjoy it

Every correct answer helps build their own underwater aquarium, so they choose to keep going — no nagging required.

02

Nothing to risk on data

Anonymous sign-in codes mean no names and no email addresses. There's simply no personal pupil data to manage.

03

Free to start

A whole class can use the free plan. Upgrading is optional, and only worth it once it's earned a place in your week.

How it fits your week

It slots into what you already do.

  • A 10-minute starter or plenary that needs no prep.
  • Set as homework — pupils just enter their class code.
  • Steady, year-round MTC practice, so June isn't a scramble.
  • Runs in any browser, on any device in the room.

Made for primary classrooms

  • Voice support in 22+ languages for your EAL pupils.
  • A built-in AI teaching assistant for quick help.
  • Class progress you can see at a glance.
  • Covers tables across KS1 and KS2, with a Year 4 focus.
Questions teachers ask

Good to know

Is pupil data safe?

Yes. Pupils sign in with an anonymous class code, so we don't collect names, email addresses or any personal details. There's nothing for you to consent-manage. [[ Add a line linking to your privacy notice / DPIA. ]]

What does it cost?

Every pupil can play for free. For teachers, the first 5 student seats are free — after that it's $5 per additional seat per year, and you can cancel anytime. You can see the full breakdown on our pricing page.

Which year groups is it for?

It covers times tables across KS1 and KS2 (roughly Years 2 to 6), with a particular focus on Year 4 and the Multiplication Tables Check.

How long does it take to set up?

A few minutes. You create a class, share the code with your pupils, and they're playing — no logins or accounts to chase.

Ready to try it with your class?

Set up a class in minutes and see how your pupils take to it — it's free, with no card needed.

Try Multiply.Cards free